SOS: The Ultimate Escape

= About SOS =

SOS is a PC multiplayer survival game set inside a fictional reality show against the backdrop of an authoritarian past. It focuses on ad-hoc team building and showcasing players’ personalities through voice chat.

Background/back story?
N/A

Features?

 * 11 playable contestants
 * Character customization
 * Spectating support
 * Custom servers

Spawning into the game?
When you spawn, all 16 contestants get put in random locations around the island with the same gear, a radio and a map of the island. Your goal is to find relic either by being a group and taking other groups relics, stealing one or betraying a friend for one. Once a relic is acquired, you will need to find a flare gun on a player or a locked 'SOS' box to signal the helicopter. Now you just have to survive from the contestants that will try to shoot you from the rope when trying to escape. You have to do all this while your trying to out smart the Hupia to not waste precious ammo.

Objective:

 * The shadowy Amarant Corporation has selected you to participate as a Contestant in The Ultimate Escape.
 * The Ultimate Escape challenges Contestants with finding and recovering Relics hidden across the deadly La Cuna Island.
 * Relics are deviously hidden and protected by dangerous creatures.
 * Contestants cannot escape the island alive without first recovering a Relic

The helicopter only has enough seats for three Contestants and a limited amount of fuel.

Be Aware:

 * Social manipulation may be key to victory.
 * A functioning microphone is very important to achieving this.
 * Be sure to test and calibrate your microphone in Windows settings.
 * Alliances with other Contestants can be essential.
 * Whether it’s as a human shield or as a compatriot in battle, your teammates will often be necessary for victory
 * When you die, you’ll enter Spectator mode, where you can judge the entertainment value of the surviving Contestants.

Pre Alpha, and beyond | February - March 2017

 * Not much has ever been disclosed about things that happened in the Pre Alpha, with only a handful of people being chosen to play. The game was unveiled in February 2017


 * After the game had shutdown in November 2018, the CEO of Outpost Games shared a few videos of SOS prototypes before they made the current version of SOS, that are able to be viewed

in the SOS Discord.

Closed Alpha 1 and 2 | June - November 2017

 * This was the first version of SOS that the public got their chance to get their hands on the game, at this time, popular content creators started creating content on

their respective channels popularizing the game for the future beta, and early access release.

Closed Beta | December 11th-18th 2017

 * The SOS beta brought more polish, and quality of life changes rather than content, and gave the game Vets vs Threats, a tournament that took place on the 9th of December and had 100 veterans of

the game, vs 100 other contestants that were chosen based off auditions to prove if they're worthy of the challenge. The SOS beta was a 7 day long event that originally was supposed to have servers be up 12 hours a day,

but was extended to being up and playable 24/7 towards the end of the beta.

For full patch notes


 * Polished La Cuna's Enviroment
 * Added more randomized item spawn locations
 * Bullet slowing has been reduced
 * Characters are more polished
 * Helicopter will no longer leave contestants behind if they are attempting to extract with less than 15 seconds left.

SOS Enters Steam Early Access | January 23rd 2018

 * The week prior to release, Outpost Games announced "Order of The Relic" a partner program for streamers, and other content creators. On the day of release, Snoop Dog made a surprise appearance

on Twitch streaming himself playing SOS. It was later determined that he was not actually playing SOS, but just voicing while an employee at Outpost Games controlled the character for him as he did

not know how to use a keyboard and mouse to play.

For full patch notes


 * SOS enters steam early access
 * Added a shortened code of conduct contract upon starting up the game after purchasing
 * New Character - The Scoundrel
 * New intro video
 * Duo players are restricted to spectating teammates when the die now

Content Update #1 "A Full Moon Over The Island" | February 20th 2018

 * Highly anticipated Content Update 1 arrived with much needed content. The price of the game was extremely high for the amount of content, and the drop to 15$ was thought

to help increase player counts. Content Update 1 also came with an event announcement, "Prime Time" was going to be the next SOS tournament scheduled for March 4th 2018, with the winners

being Bullen, Kevaflazh, and Sneakebeaver, although they were criticized at the time for abusing a bug that allowed them to extract 2 people sneakily. Later that month the abused mechanic was patched.

For full patch notes


 * Added Night Mode
 * Added Defibrillators
 * Added Lures
 * Added Custom matches
 * Added Conch Shell, and Coconuts
 * New Hupia models

Content Update #2 "The Storm Is Here" | March 28th 2018

 * Content Update 2 was frustrating for the community, the community on the previous day had gotten to try the new features on the test server, although

on the day that the update was supposed to release, the community managers that had been apart of the game since the alpha disappeared without any notice. The

community was in distress that the new content was not coming, but the game did get the update later that day.

For full patch notes


 * Added 18 Steam achievements
 * Added an experience (XP) system
 * Added Stormy La Cuna to both Day and Night mode
 * Added The Donkey Leg
 * Added The Gialdini
 * Added Helmet, and Body Armor

Content Update #3 "SOS: Battle Royale" | May 2nd 2018

 * Battle Royale was a new game mode introduced in an attempt to grab more players, SOS had been declining in players rapidly, and in a quick decision, Outpost Games made the choice to develop SOS into

a Battle Royale game.

For full patch notes


 * SOS Classic has been moved to the Test Server client
 * Added a new game mode SOS Battle Royale

List of weapons added in Battle Royale


 * Added the MTs-255
 * Added the Vector
 * Added the MP7
 * Added the AKM
 * Added the HK53

Content Update #4 "SOS: Battle Royale Free To Play" | June 20th 2018

 * SOS had been struggling with player counts since April, and Outpost was running out of options at this point and decided to pull the Classic, or "The Ultimate Escape" variant of the game offline, and going free to play.

Players at this point stopped playing. The playercount did surge nearly to 200 people the first day of the update, but after a week it had plunged back down to under 100 and this would the last content update Outpost would develop for SOS.

For full patch notes

 SOS Classic Changes 


 * SOS Classic servers taken offline

SOS Battle Royale Changes


 * SOS Battle Royale becomes free to play
 * Added a season based progression system
 * Added a season pass
 * Added new outfits
 * Removed all of the contestants
 * Added 2 new contestants
 * Added a shield based system
 * Reintroduced the mosquito grenade

Minor Patch | July 26th 2018

For full patch notes


 * SOS Battle Royale gets duo mode
 * Solo queue removed
 * Deathmatch arena added in waiting lobby

SOS Classic returns to the test server | August 10th, 2018
After hundreds of negative reviews on steam, and lots of passionate people requesting that the classic, or "Ultimate Escape" version of the game to come back, it was announced that it

come back on August 10th, 2018 after a post on all the official social media accounts with "#BringOldSOSBack" appeared following an official announcement several hours later.

For full announcement


 * SOS Classic put back online on the test server client

SOS Classic, and Battle Royale announced to be taken offline November 12th | October 12th 2018
For full announcement

"From the very beginning, we set out to create an experience with SOS that would resonate both with

''players and audiences. Unfortunately, through multiple iterations of SOS, we were unable to fully''

''realize this goal and engage players and viewers in the way we had hoped. For that, we are sorry."'' Outpost said


 * Added a message box upon startup to SOS Battle Royale, and SOS Classic that tells players about the shut down